CORDIAL MINUET ENSEMBLE

??????

You are not logged in.

#1 Re: Main Forum » The Mystery of the Amulets » 2015-09-02 13:47:49

LiteS wrote:

If I were to metagame this a bit, there were originally going to be 36 amulets back in the planning stages.

Where did you see this, did Jason make a post at some point?

#2 Re: Main Forum » One Dollar, One Hour, One Life » 2015-08-11 23:16:25

jasonrohrer wrote:

There will be 32 different flavors of pie, however, assuming that you've already built the grain mill, the stew pot, the mixing bowl, the rolling pin, the pie plate, and the oven.  And you'll probably want to make some pie, because them babies gonna be hungry.

This quote should definitely be part of your promotional material smile

#3 Re: Main Forum » Help Needed PERFORMER FROG: read this! » 2015-07-22 04:45:59

Were you able to contact them Jason? If you can't, what's your plan for the amulet?

#4 Re: Main Forum » The Mystery of the Amulets » 2015-07-08 01:58:20

madcatz1999 wrote:

Wouldn't be hard since the creator can choose the 12 letters.  "Cordial Minuet", for example, uses exactly 12 distinct letters.  That could easily make some other phrase (that could then be entered in the password boxes) if the letters were substituted for other letters.  And we have found symbols that match pretty closely -- the D and the I.  But yes, the theory would have a lot more credence if there was more than just one matching pair.

Fair enough, and I forgot about the password box idea. That would fit very nicely numerically.

#5 Re: Main Forum » The Mystery of the Amulets » 2015-07-07 23:11:27

madcatz1999 wrote:
Cobblestone wrote:

Either way, it won't make any difference if we can't find a cipher to solve! big_smile

I guess I'll share my theory on this that I've been holding back for a little while.  AFAIK, we haven't seen any of these runes show up anywhere other than on the amulets.  But, at least some of the runes look similar to each other (the one for D and the one for I, for example).  What if the cypher isn't meant to pair letters with runes, but instead pair letters with other letters?.  Thus, the amulets would give us 12 pairs of letters (and missing an amulet or two wouldn't be the end of the world).  Then we'd have a cypher that we could actually use (on what phrase, who knows, but we'd at least have a place to start).

That's possible but I think unlikely. It would be hard to make a meaningful cipher with only 12 letters, and the chances that we haven't yet found a matching symbol are a little slim. My thought was that we don't have a phrase because it hasn't been released yet - maybe Jason's next game will be an ARG? big_smile

#6 Re: Main Forum » The Mystery of the Amulets » 2015-07-07 14:56:55

madcatz1999 wrote:
joshwithguitar wrote:

Well, remember Ano has the 11th amulet and go back and read his last comment... might give a clue wink.

Yep, which is why I said I'm fairly confident his amulet has V and W on it wink

So if we work under that assumption... then what would be on the last 2 amulets? X-Y on 12, and Z on 13? Or are you thinking that because of the number reversal, maybe T-U is on 13 and 2 of X,Y,Z are on 12?

#7 Re: Main Forum » The Mystery of the Amulets » 2015-07-06 15:25:34

joshwithguitar wrote:

Wouldn't it be more obvious and straightforward to have:
7 - N, O
8 - P, Q
9 - R, S
?

What do you mean by "top" and "left"? Why are you dividing it into two sets?

Oh good point. I was overcomplicating it, thinking that the letters would correspond with the positions of the amulets on the board. Which works for the left side, since they are placed sequentially, but not going along the top (from left to right).

#8 Re: Main Forum » The Mystery of the Amulets » 2015-07-06 03:45:18

joshwithguitar wrote:

You've got to remember madcatz that Ano has the 13 notch gold amulet (given on the second last day) and so has additional information, and also that there is currently no sign of an 11 notch amulet.

Interesting. AnoHito clearly knows that 1 letter is missing from the first set, so maybe there are a different number of symbols (only 1) on #13? If this were also the case for either 12 or 10, it would reconcile what I noticed.

Also, card, it the 9 notch amulet fits perfectly in sequence given the missing J and 2 letters on each letter before.

Really? It seems off by an amulet to me.

    Left
12    N-O
13    P-Q
10    R-S
9    T-U
8    V-W
7    X-Y

    Top
1    A-B
2    C-D
3    E-F
4    G-H
5    I-K
6    L-M

#9 Re: Main Forum » The Mystery of the Amulets » 2015-07-06 02:16:23

The strange thing about this one is that it has 9 notches, yet the letters that appear line up with what should be the 10 notch amulet.

Also, I wonder if the placement of the hollow dots on each amulet have any significance.

#11 Re: Main Forum » The Mystery of the Amulets » 2015-06-22 20:46:21

madcatz1999 wrote:

Really?  I've tried, but of course it's hard to google a symbol.  But they're not greek, hebrew, arabic, nordic/norse, or cyrillic (unless I missed something).  Not really sure what other languages have a runic alphabet (but I'm about to try and find out).

Edit:  Not Anglo-Saxxon, macromannic, old turkish, or dalecarilan, either.

Edit 2:  Some of them are showing up in certain languages (dagaz and isaz in eldar futhark, for example, which is the most famous runic language).  And I guess you could say wunjō and gebō, as well, though I haven't seen those written with curved lines.  But some of the other ones don't seem to show up in eldar furthark.

Well I think they could be from different languages, although that seems a little odd. For example from the greek alphabet symbol 1 on amulet 2 looks like iota, and the symbols on amulet 6 look like chi and rho.

#12 Re: Main Forum » The Mystery of the Amulets » 2015-06-22 17:07:06

Right now before sharing the runes on your amulet you have an advantage in solving the puzzle if there is some kind of reward at the end. My guess is that this is what is holding some people back from sharing theirs.

I think there is probably a solution to this, although it might be difficult to implement. If we could somehow convince everyone to send a screenshot of their amulet to a single trusted person, then they could post them all at the same time and there would not be an asymmetric information advantage. The two difficulties are a) deciding on a trusted person, and b) getting everyone with an amulet to agree to this plan.

Also I found this picture, seems like the squiggles are meaningless but cool nonetheless. The numbers are surprisingly close to those on the main page/envelope seal.
dBLkJFl.jpg?1

Here are the signs in order starting from the upper left of the board and going down/right.

    Left
12    Sagittarius
13    Scorpio
10    Libra
9    Virgo
8    Leo
7    Cancer

    Top
1    Capricorn
2    Aquarius
3    Pisces
4    Aries
5    Taurus
6    Gemini

Based on the pattern so far, amulet 1 will have A,B, amulet 3 will have E,F, and amulet 4 will have G,H - all with 2 symbols as well. This also means that there should be 2 letters on each of the left side amulets, with 1 letter skipped on one of them.
I wonder why the letter J is skipped on amulet 5?
Also, has anyone figured out if the symbols have meaning yet?

2 letters on each amulet seem to lend strength to the theory that the entry boxes on the main page will be used in the solution. Maybe there are 2 words with 6 letters each that need to be entered there.

#13 Re: Main Forum » The Mystery of the Amulets » 2015-06-15 01:40:05

Discordant Mind wrote:

It does seem likely to be a cipher of sorts; this is the second amulet in the series and it contains the letters C and D, which would be consistent with that idea. Thus, now I think the first symbol is likely a 1, not an I. Of course, if this is only a simple alphabetic cipher, there are only 12 amulets, which would leave us two letters short...

I suspect the silver and/or gold amulets have more than 2 characters. Also maybe the first symbol is just a vertical line, not tied to either I or 1. Any ideas on what the cipher is for?

#14 Re: Main Forum » The Mystery of the Amulets » 2015-06-14 04:35:09

So it could just be a simple alphabetic cipher. I wonder what for?

#15 Re: Main Forum » Cordial Minuet on NPR » 2015-06-08 23:59:59

jasonrohrer wrote:

This exists:

https://www.chessmoney.com/cm/main
http://www.velocitychess.com/

But who would play?  Certainly not me.  I'd just lose money!

Thinking about it more, it seems like a) the demand isn't there for chess, and b) it's too easy to cheat. Still I think you are on to something with gambling on skill based gaming, it seems like if you hit on the right idea you could be really successful.

I won money consistently on Royal until the matchmaking caught up with my skill level.  Then I started winning only 50% of my games, and the rake (which is like 25%) quickly chewed me down to nothing.

Still, I HIGHLY recommend putting $10 bucks into Royal.  It's a pretty thrilling experience.

I will give it a try, thanks for the suggestion. Do you have any recommendations on which games to play?

#16 Re: Main Forum » Cordial Minuet on NPR » 2015-06-06 19:19:16

In listening to the interview it got me thinking ... why aren't other completely skill-based games like chess available to play for money online in a similar way to CM? (You bet on each game before going into it)

Maybe they are available, but in that case I wonder why they aren't more popular. I suppose people could try to game the ELO system if enough money was on the line, so maybe that's why.

#17 Re: Main Forum » Out-there idea for a "better" game » 2015-05-19 04:30:31

I like playing the experimental mode more than I thought I would. Pattern matching scratches some primitive itch in my brain. I'm surprised to find how much differently I approach playing it given how similar it is to the original. Why did you decide to create your own suits rather than using the traditional ones, Jason? I prefer yours but wonder if traditional would appeal to a wider audience.

#18 Re: Main Forum » Out-there idea for a "better" game » 2015-05-18 05:04:26

I think your proposed game definitely has merit but here are my initial thoughts:

-It is hard to know without playing but it seems like it could be more complex than CM. I think two of CM's strengths are purity of experience and ease of introduction, both of which could be potentially lost.
-Without the score graph, I think the game would lose a major psychological element that makes it fun to me personally. Would you still have a reveal?
-Losing the magical stuff would be a major bummer, although I suppose you could still try to use the same art style.

Hopefully these are not too harsh, I am just trying to provide some food for thought.

#19 Re: Main Forum » Feedback on final AMULET CONTEST PAGE » 2015-05-14 03:22:24

I think your idea for the amulets is awesome. I'm really motivated to compete for one. They remind me of the old activision patches a little. Physical rewards for video games seem like such a cool idea, one thing that could be worth considering is maintaining the cabal and finding a way to more easily mass produce something similar to give away on a weekly basis.

#20 Re: Main Forum » Fundamental issues that limit critical mass » 2015-05-14 03:16:35

Cobblestone wrote:

I feel that any strategy needs to be complemented with a balance of intuition and confidence. When I overthink or doubt myself I tend to do worse, which I imagine is probably true for poker too. Of course, new players learning the game are probably lacking in both or maybe they have too much of one and not enough of the other. This only improves by playing.

Maybe going the MMO approach and having an area where only new players can enter would help with player retention? After 20 games (when they move off the provisional ELO chart) a player can't enter that area anymore and are part of the general player population. I know that the stakes act as sort of a matchmaking system, but creating a fence that the sharks can't cross might make new players feel like there's less risk to learning the game.


A problem with this is that there needs to be a significant player volume to ensure that there are enough games available in the new player area. Otherwise they will just become frustrated that they can't play games / see games in the regular player area that they aren't able to play. Also I don't think that losing too frequently is scaring many people away - I could be wrong of course. At $0.01/game I feel like the stakes are fairly low for losing anyways.

#21 Re: Main Forum » Fundamental issues that limit critical mass » 2015-05-13 21:03:33

jasonrohrer wrote:

The people who are good at this game can't tell me what they're doing to be so good.  They can try, but they can't really explain it.

I don't think this is true. There are a few strategies that I've figured out that are easily describable, and I think that is probably true for anyone using a strategy.

#22 Re: Main Forum » Front Page Puzzle » 2014-12-25 15:56:15

The source code is available via the hacking challenge: http://cordialminuet.com/hackingChallenge.php
I noticed this in game.cpp, a nice touch smile

// world with of one view
double viewWidth = 666;

My current theory is that entering a message when exiting the game could have some effect, I am investigating this by looking at the source code. I also wonder if there is a solution to a puzzle on the front page that could be appended to the URL. I might be looking for a puzzle where none exists.

#23 Main Forum » Front Page Puzzle » 2014-12-25 14:53:50

card
Replies: 3

It seems to me like there might be a puzzle hidden on the front page (http://cordialminuet.com), or at least a lot of undiscovered meaning. There is a missing anagram at the bottom which appears to be "demonic ritual", and this is reinforced by the picture above. Is there any meaning that others have found so far?

Board footer

Powered by FluxBB