CORDIAL MINUET ENSEMBLE

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#1 Re: Main Forum » Admiring from a distance » 2015-07-11 17:09:16

I have had similar thoughts and experiences about CM. I started playing during the launch in May and was completely obsessed with the game for a week or two, playing for hours, constantly thinking about new strategies, and even dreaming about the game. I was lucky to win an amulet in the contest, and I quickly bagged over $10 in winnings off of my initial $2 deposit, and had delusions of grandeur for a while, hoping that CM could be a fun AND profitable hobby. I was learning and developing new strategies, getting a rush when I bluffed another player (or perfectly guessed their picks), and winning most of my matches. The game was a blast. But, after a few weeks and a few hundred matches, playing the game became less thrilling and more mechanical, and my interest started to wane. Partly, this was just fatigue from playing the game so much, but for me there was a bigger reason. The main reason I lost interest was because the player base rapidly dwindled, matches became hard to find, and the unskilled players vanished. Nowadays I'm only treading water, losing about as often as I win, because only the skilled players remain, and who wants to bet money when you have a 50% chance of winning, knowing that the house will take a cut? I guess a true gambler likes those odds, but I'm not a gambler. I only want to play when I know I'm likely to win. In short, I enjoy thrashing newbies, but there are no newbies left to thrash.

CM is a zero sum game, and it only makes sense to play if you know the odds are on your side. If you can find a match today, it's likely against a skilled opponent, so new players lose interest quickly, quit the game, and never return, leaving only the diehard, hardcore players behind to trade money back and forth. I think this is why most of the people who tried out the game have moved on, and why the game can't sustain a player base.

#2 Re: Main Forum » The Mystery of the Amulets » 2015-06-14 19:15:54

It does seem likely to be a cipher of sorts; this is the second amulet in the series and it contains the letters C and D, which would be consistent with that idea. Thus, now I think the first symbol is likely a 1, not an I. Of course, if this is only a simple alphabetic cipher, there are only 12 amulets, which would leave us two letters short...

#3 Re: Main Forum » The Mystery of the Amulets » 2015-06-14 02:32:29

My amulet arrived in the mail today (thank you, Jason)!

This is the copper amulet from day 2.

I : C
infinity : D

Or something to that effect...

Happy speculating,
immunity car

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#4 Re: Main Forum » Getting the word out. » 2015-06-14 01:41:21

Tell your friends. But most importantly, keep playing. smile

#5 Re: Main Forum » Cordial Minuet on NPR » 2015-06-08 20:29:38

There isn't much opportunity to win real money in online games, and certainly there's demand for this sort of experience, so why isn't CM taking off in popularity? Why aren't the ex-online poker players showing up in droves? Is it that there's no awareness of the game, or is CM just not interesting to the average poker player? I guess that's why I asked if CM might be perceived as 'dry' like Jason described chess in the interview. I don't find CM to be dry at all - I think it's captivating, addicting and thrilling, and I can't stop playing, but I enjoy slow-paced strategy games and battles of the mind, and I realize the average person may not be interested in this sort of game. I can't figure out if players just haven't found CM yet, or if the niche for this type of game is just very small (but I'm hoping for the former).

#6 Re: Main Forum » Leaderboards » 2015-06-08 20:12:46

I realize this has been discussed before, but are there any plans to add a decay element to the ELO rankings? Currently, the ELO rankings are top-heavy with inactive players.

#7 Re: Main Forum » Regular daily tournament schedule » 2015-06-08 20:05:48

I concur with .. . I like the idea of daily tournaments -- it's great to have the option on a daily basis, and it accommodates everyone's schedules, but it's not really a tournament if only two people join. The less frequent tournaments, announced in advance, brought in more people, and generated more excitement.

#8 Re: Main Forum » Cordial Minuet on NPR » 2015-06-06 18:04:24

Great interview! Luck versus skill, the game as a metaphor for life -- a nice intro to the game for the intellectual NPR crowd. You describe chess as a dry game... do you think Cordial Minuet could also fit this description?

#9 Re: Main Forum » Regular daily tournament schedule » 2015-06-05 01:12:06

The first daily tournament was a $1 buy-in, with $0.05 stakes per game. Will all tournaments follow this same format of the stakes being 1/20 of the buy-in?

The tournament was not a big smash. Three people joined, and five games were played. The grand prize was $1.80. Hopefully we see more participation in the future. smile

#10 Re: Main Forum » Regular daily tournament schedule » 2015-06-04 22:42:40

I like this idea, but $100 and $200 buy-ins? Who is going to risk that much?

#11 Re: Main Forum » Out-there idea for a "better" game » 2015-05-18 23:03:44

I've tried out a few hands of the experimental game, and I'm enjoying it more than Vanilla CM.  It seems that some of the same strategies for Vanilla CM apply - selecting columns based on variability still influences the outcome, and choosing columns for yourself with higher possibilities than your opponent will beat random picking, but there's also the unknown factor of suits and special hands, which can lead to surprising results. I'm having an easy time deciding on a column for myself, but my opponent's hand is mostly a blank to me. Maybe I need more experience to get a better feel for my opponent's picks.

Kudos on the new design; it's got some real potential!

#12 Re: Main Forum » Fundamental issues that limit critical mass » 2015-05-13 04:11:10

Playing head to head with another person is part of the game's appeal, for me. The experience of directly battling wits with another human is hard to find. Moments in the game can be intense, and winning a close round can be a powerful rush. I haven't had quite the same experience with any other game. I think the game deserves to succeed in a big way, but hardly anyone knows about it. The problems with nobody wanting to stake large amounts of money would be solved if a steady stream of new players were constantly trying the game out, and new money kept flowing in. How can you attract new players to the game?

#13 Re: Main Forum » I wrote a thing » 2015-05-13 01:33:27

A fascinating read. Thank you for writing this. I am new to the game myself, and was surprised to see so few players during peak hours. This is a unique game and it needs more exposure (and big betters!)

#14 Re: Main Forum » What's your favorite first round strategy? » 2015-05-11 18:27:50

I like to throw something out there completely at random, then fold if I receive anything but a high number. Or I'll throw the typical 'lowest high number' strategy out there, then on the next hand I'll send him the lowest number on the row he's expecting to throw him off. Of course, newer players won't fall for this, and sometimes it ends up backfiring.

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