CORDIAL MINUET ENSEMBLE

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#176 Re: Main Forum » Working Rules for Launch Contest » 2015-03-10 21:09:24

That makes sense, but at the same time it's a bit disappointing. I really wanted to participate, but I'm not sure I want to risk 1/3rd of my bankroll each time I get an amulet.

#177 Re: Main Forum » Working Rules for Launch Contest » 2015-03-10 20:50:19

jasonrohrer wrote:

you'll be playing games with an average stake of $2.50.

Aw man... I really want an amulet, but a single loss while holding it would cost me more than the entirety of my lifetime profits! Guess I gotta start practicing at higher stakes.

I'm guessing the idea that amulet games are only 5% of the holder's bankroll is out because of collusion? I liked that because it was in line with Asminthe's bankroll management guideline. It seems like having games with that high of stakes means only seasoned veterans who are used to and can afford large stakes like that will be able to win an amulet. Newbies and little guys are probably out of the running.

#178 Re: Main Forum » Slow play or slow server? » 2015-03-10 02:11:52

Sometimes I take my time during the betting stage, because I use that time to study the board and graph for the next round in addition to actually betting. I'm not just putting money in based on what I got during the last round of picks, but what I could potentially get the next round. So I like the time limit where it is.

#179 Re: Main Forum » Working Rules for Launch Contest » 2015-03-10 02:06:32

AnoHito wrote:

I think $0.25 is a good amount, because it is an amount that won't be too scary for new players

I'd like to think I'm not so new anymore, but $0.25 games still scare me!

#180 Re: Main Forum » Coin Movement for Opponent Check » 2015-03-10 01:58:30

Ok, that makes sense then.

I guess the information I'm really missing is when I've raised and someone's raised more than me. I'm left to wonder if they're trying to convey confidence by betting that much outright, or if they thought my bet was weak and are trying to force a fold. It hasn't really affected my game at all, but I just wanted to make sure I wasn't lacking information everyone else knew about.

Thanks!

#181 Main Forum » Coin Movement for Opponent Check » 2015-03-07 10:34:44

Cobblestone
Replies: 4

I just wanted to make sure I understood something regarding coin movement on bets. If you raise during a betting stage but your opponent checks, the coins don't move, right? Is there any indication at all that they've bet 0, or are they getting a free peek at your raise? If that's the case, it seems like there's a bit of an advantage there since they're making a decision I'm not aware of, and it gives a bit of an opportunity to bully.

Unless I'm just not noticing something?

#182 Re: Main Forum » Working Rules for Launch Contest » 2015-03-07 08:50:17

I'm thinking making the amulet games no stakes avoids a lot of issues that have been brought up. As an amulet holder, you're clicking on the Amulet Game button, and still have the option to play regular games. So clicking into an Amulet Game, you'd know they won't win or lose you anything but the amulet. For a non-amulet holder, I think getting the amulet would be a big enough deal that it would make sense for it to replace winning money.

I don't think it changes game behavior either. If the amulet holder didn't care about the amulet, they'd just leave the game and drop it anyway. If they want it, then they're going to play to keep it. It's at stake just like money is usually at stake. The non-amulet holder wouldn't know it's an amulet game, so they'd play normally as well.

So an amulet holder could be paired up with any random open game within $.01-5 instead of based on a bankroll percentage, which would avoid making things penny heavy.

Just my two cents.

#183 Re: Main Forum » Working Rules for Launch Contest » 2015-03-05 06:29:24

I really really like the idea of the randomized stakes for amulet holders! So the Amulet Game button is how an amulet holder both creates and joins games? Can they still join normal games, and does that not put the amulet at risk? Just want to make sure I'm following!

#184 Re: Main Forum » Thoughts on a Launch Contest » 2015-03-04 03:24:31

jasonrohrer wrote:

No matter what delay-prevention system is in place, there are going to be leaders trying to hold it during the last few hours, but that's okay, I think.  In order to hold it, they have to get it again.

Are winners of the physical prize amulets the players that hold them when the contest ends, or the ones who have the most wins/points while holding the amulet over the course of the contest? I thought it was wins/points, but I just wanted to make sure.

#185 Re: Main Forum » Why do You play? » 2015-03-03 10:27:54

I really enjoy the thinking and strategy involved. I love getting those moments of insight where I know either what I'm going to be given or what I've given my opponent. I had a pretty bad losing streak recently, but besides that I haven't been doing too badly. Also, I don't feel as bad wasting time pointlessly browsing the internet if I've got the game open on the other monitor waiting for an opponent.

#186 Re: Main Forum » Best CM Names? » 2015-03-02 07:25:10

It sounds like a good idea now, but wait until horse flesh pole or grandmother body lubricant start climbing the leaderboards...

#187 Re: Main Forum » Thoughts on a Launch Contest » 2015-02-27 03:29:11

I have to apologize, I haven't read absolutely everything in this thread... sorry if this is way off here, but reading your last few posts gave me an idea:

What if the person with the amulet can't make games? The amulet player doesn't see a list of games and only has a join button, and the game they join is chosen randomly. Also, once they join, the stake changes from the dollar value to the amulet. So amulet matches are random and the amulet is at stake instead of money. I guess an amulet match in this case would need to go to zero? I haven't really thought that part out.

This doesn't really solve the collusion problem entirely for when there are no games. Maybe if you made amulet matches happen only when there are 2-3 games available, that would help.

#188 Re: Main Forum » Creature Expression's Pro Tips [All Secret Incantations Inside!] » 2015-02-15 21:41:55

Thanks for this, Jere! This is excellent.
As far as humility, something I've found helpful, and I'm serious here, is anytime I win I think of this: https://www.youtube.com/watch?v=N0nyOyrprIs

#189 Re: Main Forum » A bot among us? » 2015-02-15 21:08:30

ClockForm wrote:

Good strategy! Right now it won't call any raises if the calculated chances of winning after the first pick are below 50%.

Thank you! That totally makes sense then based on what I was doing. I noticed after a few games that it always seemed to reliably give itself the 36 row on the first pick, I'm guessing since getting the 36 was the best odds of winning. So I just gave it the worst number on the 36 row, bet, and it would fold. every. time. I'm not sure if that's what was really going on, but it worked at least!

#190 Re: Main Forum » Cordial Minuet Twitter bot » 2015-02-13 20:32:45

I think the games over time graph you used in the Clock Form post might be handy, if a little creepy. Let's say I want to play a rematch against you. With that graph I know when you're more likely to be on. Also, if you're able to make the bot attach multiple images, maybe a simple reply of "profit" to a tweet could supply the profit graphs for all the players mentioned in the tweet.

I also like the idea of ELO tracking. I check that leaderboard fairly regularly. Maybe just making a tweet every few hours about big ELO jumps? There was a night where I started at 7th and ended at 2nd. I would've loved to been able to retweet that!

These are just suggestions, though. If you're wanting to move on to another project, then it's incredibly handy as it is already.

#191 Re: Main Forum » Cordial Minuet Twitter bot » 2015-02-12 23:58:13

Glad to help! Thanks for fixing it.

You know, I saw your other post about Clock Form. Between the profit graph, the playtime graph, and just simply knowing who's playing when and for how much, the information this Twitter bot is pulling and the way you're able to interpret the data is endlessly cool. It really adds a unique layer to the CM metagame.

#192 Re: Main Forum » A bot among us? » 2015-02-12 23:45:08

This is an excellent analysis, and I absolutely agree. I've played several games with Clock Form over the last few days, and its strategy rarely changes, and is very predictable. Its betting seems to follow a very narrow set of patterns based on what you give it and what you bet. For example, last night I played a game where I was able to make it fold at the first betting stage every single time. It folded itself down to 0.

Also, ya, I had what shallow_depths described happen several times.

#193 Re: Main Forum » Cordial Minuet Twitter bot » 2015-02-12 08:26:11

Hey Jere, I tweeted for my profit graph but it gave me Reminder Combustion's:
https://twitter.com/canto_delirium/stat … 5912129536

#194 Re: Main Forum » Cordial Minuet Twitter bot » 2015-02-10 06:20:56

Jere, the profit site is awesome!!

#195 Re: Main Forum » Server problems? » 2015-02-04 23:52:13

I haven't had any leavers of note, but I did have a weird experience last night where the chips were taking ~forever~ to move. It got slower the more chips were involved. I didn't have anything else running on my PC, so I figured something was up with the server and called it a night after two games.

Update: Didn't have the slow animations playing tonight. Seemed fine for me now.

#197 Re: Main Forum » Trash talk chatroom » 2015-02-01 21:34:26

Jason, have you thought about having several different words and diagrams appear randomly in the upper left besides just the current minosons one? If that changed game to game, it could help people who are chatting and playing socially easily know they were paired up correctly.

#198 Re: Main Forum » Cordial Minuet Twitter bot » 2015-01-30 22:56:44

Hey Jere!

I just had the same thing happen. This showed up right after someone joined my match and quit right away (giving me 6 coins for leaving).
https://twitter.com/canto_delirium/stat … 8940516352

I haven't lost anything yet today, or played any games over .05, so it's kinda weird!

#199 Re: Main Forum » The Epic Standoff between Bird Graduation and Railroad Animal » 2015-01-30 09:22:29

Thanks! Ya, I felt you switch it up and you really left me scrambling. There were two times you won where I could've sworn you were bluffing on the end game bet too. So ya, it definitely worked on me! big_smile

#200 Re: Main Forum » The Epic Standoff between Bird Graduation and Railroad Animal » 2015-01-30 08:05:19

Not to hijack the thread, but I just played against both of you and they were excellent matches!

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